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Type:
Comic dialogue.
"Don't Lose Your Nerve."
The "Don't Lose Tour Nerve" sketch of the Cameron Clemons company nicely suits for the
smaller big time. It hasn't much to it, but takes a laughing turn for a moment toward the finish, and this carries it over. The piece really calls for, three corking players. The sketch has three,' and they just about get over, with the girl stenog leading.
Source:
Variety, 54:7 (04/11/1919)